從實驗的結果上來看,有三組實驗在這個問題上,有相當不同的發現。
Gentner (1978) 讓受試者接觸兩個新玩意兒:「jiggy」是有卡通圖案的立方體盒子,只要壓一下摃捍,表情就會改變;「zimbo」則是像扭蛋機的東西,壓一下摃捍,就會跑出聰明豆。接著會有一個東西外表像「jiggy」但是壓一下之後,會出聰明豆,如同「zimbo」的第三個新玩意兒。問受試者這第三個新玩意兒叫什麼名字?在2歲到5歲的幼兒身上都認為這是「jiggy」,而5到15歲的小孩則認為是「zimbo」。讓人覺得驚訝的是,成人的反應,他們並不像5到15歲的小孩,反而更像2歲到5歲的幼兒。
Nelson and Students (1995) 則使用t形的刷子作為新玩意兒給受試者看,把它叫「stennet」。「stennet」在沾顏料可以用來設計,成人被告知「stennet」的用法,而小孩子則可以直接操作「stennet」動手作設計。之後,會給受試者看一些東西:和「stennet」相比,有一些東西形狀相同,有一些東西形狀不同,有一些東西功能相同,有一些東西則功能不同。最後,受試者會被問,你覺得某個東西是不是「stennet」?從三歲到五歲的小孩子都認為有相同功能的東西是「stennet」。
Landau,Smith and Jones (1998) 透過類似的設計,把一個叫作「rif」的東西介紹給受試者。成人被告知「Rifs are made by a special company so they can do this.」接著就用「rif」去刮水。然後,同樣給一連串的東西由受試者判斷是不是「rif」。兩歲、三歲和五歲的小孩子認為有相同形狀的就是「rif」;但是成人則會根據功能去決定是否是「rif」。
我們可以確定的是,人們並不是單純因為形狀相似而形成概念,形狀是一個線索(shape-as-cue)。在事物的本質是否能夠使它形成概念?在動物領域的概念是已經被證實的;但是在人造物領域的概念,我們還不太確定。
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